Sunday, July 13, 2014

Thoughts on D&D Neverwinter


This game is certainly worth a visit for anyone who is a fan of both MMO & Action RPGS. It has mechanics that is similar to Wildstar whereby you have to aim the majority of your skills which adds the action element to the typical leveling up experience like any other MMO.

It's the first time I actually tried something from the acclaimed Dungeons & Dragons franchise, famous for their medieval settings and mythical folklore. It gave me a different taste from the kind of graphic intensive games that I usually play.

The leveling process was really enjoyable. I'm usually the kind of guy who skips quest texts and all the lore-related bs and make the mad rush to max level. However the story was really good and reading the quests really made the whole process enjoyable instead of an endless quest-grind to lvl 60. The game's a lot easier to play as well as there are directions provided to the locations that you are required to go to, making traveling a lot less time-consuming and putting more emphasis on the actual encounters themselves. I certainly had loads of fun getting to level 60.

A plus point to add about this game is something called 'The Foundry'. It's basically a medium where players can design dungeons and quests for other players to play. This creates a hell lot of diversity in the game which is really nice.

The currency system in the game is something that I kinda have a problem with. In light that it is distributed by Perfect World Entertainment which is essentially notorious for making their games pay2win, Neverwinter has shown signs of that as well. 

There are a few main currencies in the game which are zen, gold, astral diamonds and other 'tokens'. Zen is bought with real money, gold can be found anywhere and is used for buying necessities such as pots/identification scrolls, etc from vendors whereas tokens are earned from dungeons/quests and are used to trade in for gear. Astral Diamonds is the 'real' currency as this is what people use to buy/sell anything and everything in the auction house. Not to mention, there are only limited ways you can earn astral diamonds. These ways only grant you about tens of thousands of diamonds whereas gears and epics you really need costs 100s of thousands or even millions! That sucks. Zen is mainly used to buy loads of perks such as epic mounts which can be insta-equipped at level 20, rarer companions which are a lot more useful and refining items which makes upgrading a whole lot easier. These elements are not directly pay2win in the sense that you don't directly buy powerful gear, but it definitely makes it easier to win if you pay.

End-game content is pretty grindy as well. Basically it involves daily quests and dungeons that you have to do to earn extra 'tokens' of sorts to upgrade your character further. At this point, it feels really repetitive as your repeating the same few quests again and again just to make your character more powerful which kinda makes it feel like a shitty maplestory grind.


Anyway, here's the character that I've built thus far:

Equips

Companion

They've even got a freakin' Owlbear mount

If you wanna try this game out, I'd reccomend it for the leveling process and unique flavour but the end-game portion of it tends to get grindy and pay2win. Still, it's a F2P game and it wouldn't hurt to give it a shot.

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